Cybernated art is very important, but art for cybernated life is more important, and the latter need not be cybernated. - Nam June Paik

Monday, November 26, 2012

RE: EXPLORATION AND RESEARCH


EXPLORATION AND RESEARCH

FINAL ASSIGNMENT (100POINTS)

Your final assignment is conduct research to help in the conceptualization of your final piece. Your research needs to be presented in a 2 page paper with a bibliography. This research should help inform your final assignment visually and structurally. Think about subjects  and generas of artists we have looked at like glitch art and internet art. Find other artists and see what types of research they are conducting. Topics like the body, language, sight, the sacred, time, pleasures, perception, icons, simulation, politics, etc. The choice is yours to make. Final assignment Due Dec. 3rd. Critiques Dec. 3rd and 5th. 

SCHEDULE:
Nov. 9th: Email proposed topic for proposed research topic by Midnight. (due)
Nov. 12th: 2-page research paper/proposal with bibliography (Discuss one-on-one during class.
                        In class LAB DAY, while your not talking with me. (due)
Nov. 14th: LAB DAY
Nov. 19th: Lecture
Nov. 21st: LAB DAY
Nov. 26th: Lecture
Nov. 28th:  One on One progress critique in class (due)
Dec. 3rd & 5th: FINAL Critiques (due)

(Failure to meet any of these due dates above will result in the loss of one letter grade for your final project.)

SONIC ARTS

Wednesday, November 7, 2012

EXPLORATION AND RESEARCH

FINAL ASSIGNMENT (100POINTS)

Your final assignment is conduct research to help in the conceptualization of your final piece. Your research needs to be presented in a 2 page paper with a bibliography. This research should help inform your final assignment visually and structurally. Think about subjects  and generas of artists we have looked at like glitch art and internet art. Find other artists and see what types of research they are conducting. Topics like the body, language, sight, the sacred, time, pleasures, perception, icons, simulation, politics, etc. The choice is yours to make. Final assignment Due Dec. 3rd. Critiques Dec. 3rd and 5th. 

SCHEDULE:
Nov. 9th: Email proposed topic for proposed research topic by Midnight. (due)
Nov. 12th: 2-page research paper/proposal with bibliography (Discuss one-on-one during class.
                        In class LAB DAY, while your not talking with me. (due)
Nov. 14th: LAB DAY
Nov. 19th: Lecture
Nov. 21st: LAB DAY
Nov. 26th: Lecture
Nov. 28th:  One on One progress critique in class (due)
Dec. 3rd & 5th: FINAL Critiques (due)

(Failure to meet any of these due dates above will result in the loss of one letter grade for your final project.)

EXPLORING INTERACTIVE TOOLS

INTERACTIVITY & KINETIC SCULPTURE

Monday, October 22, 2012

DATA VISUALIZATION IN VIDEO

ORGANIZING DATA

"Visual metaphors are a powerful aid to human thinking. From Sanskrit through hieroglyphics to modern alphabet, we have ciphers, objects, and illustrations to share meaning with other people, thus enabling collective and collaborative thought. As out experience of the world has become more complex and nuanced, the demands to our thinking aids have increased proportionally. Diagrams, data graphics, and visual confections have become the language we resort to in this abstract complex world. They help us understand, create, and completely experience reality." Introduction for the book DATA FLOW: Visualizing Information In Graphic Design by Gestalten. 

DATANETS
 
DATASCAPE
DATANOID /\/\/\
DATALOGY VVV
DATABLOCK (-This is not apart of the book)

Narratives in Space and Time
Kellom Tomlinson, The Art of Dancing, explained by Reading and Figures (London, 1735), book II, plates IV, XIV, VIII, VI. Cited by Edward R. Tufte, (1991) p.115
ROCKEFELLER CENTER
"Micro/macro composition also oversees celebrated 1930 poster composed by the Soviet graphic artist Gustav Klutisis. The design and the political point correspond-as the poster shows and also writes out, from collaborative work many hands, one great plan will be fulfilled. At work here is a critical and effective principle of information design." (Simular Ideas we was discussing about signals processing.)

DATA DATA DATA

“As the art being made has dematerialized and the world around us is increasingly information based, using data as another medium for artistic exploration seems not only possible but culturally necessary. The same tools used by corporations and governments to track our interests, desires, locations, and personal information can and are being exploited by artists to criticize, explore, and find poetic moments within the stream of data. This panel explores current approaches being used by artists working with data but with an eye to the past and culture. Since the available data sources range widely from weather patterns to stock-market trends to GPS locations and possible output spans all types of new and traditional media, this panel does not hone in one a specific issue but works as a survey connecting conceptual and critical points within this practice.”



Information Aesthetics: http://infosthetics.com/
Information is Beautiful: http://www.informationisbeautiful.net/

Wednesday, October 17, 2012

OPEN SCREENING OCT. 26TH


Dear Creators of Media,

Arts Codec (New Media Student Arts Group) and I are hosting Open Screening Oct. 26th from 5:30-6:30 @ WieKamp 1001. Please note the time has changed. 

Open screening is for everyone in the New Media Department or anyone interested in media. Anyone who produces any kind of electronic media is welcome (video, design work, digital photography, etc.). Please bring work in progress or finished work to share. Our goal is to strengthen the electronic arts community on campus and give us a chance to see what students, faculty, and staff are creating.

Please bring files on a thumb drive and make sure they are optimized for viewing (smaller file sizes are preferable). Be prepared to discuss your work and receive feedback.

DATAMINING THE SELF

To study the way is to study the self 
to study the self is to forget the self
and to forget the self is to awaken to the ten thousand things.
 - Dogen Zenji

DUE Oct. 22nd (10points)


Your assignment for this weekend is to collect data about your self, a journal of sorts. You can choose what types of data you collect. It could be you record everything you eat in the next 5 days, or you record activities you do every hour, or maybe you go through your home and record all that you own, or count the steps it takes to get from place to place, or maybe it is all about geographical locations you travel to from day to day, or numbers you interact with. I then want these posted to the blog in plan text for discussion Oct. 22nd. As a heads up you will be turning this data into your 3rd assignment.


DATA VISUALIZATION




Monday, October 1, 2012

FAIL GRACEFULLY (Serious Play)

READ THIS ARTICLE (<<Click Here)-\/\/\/-
Discuss on Wed.
"Software interfaces define the boundaries of our work, but only exploration into the margins of these tools, beyond the intended use pattern can really expose these boundaries. In that sense in order for us to brake out of the design paradigm embedded in software we must use it "the wrong way" By all means, designers should be hackers, do what we're not supposed to, make your software fail, crash, burn... find the exploits of our tools, it's the only healthy and true relationship we can have with them. When we reach the boundaries and have learned enough, we can go and make our own tools, explore their failures, and excel within them. Like Offf's poster-child, Joshua Davis, who has built his custom made design tools and has developed his entire aesthetic style around these generative 'managed failures'." -Excerpt from Article

Monday, September 24, 2012

YOUTUBE REMIX

YOUTUBE REMIX
DUE Oct. 1st
Your assignment is to download video clips from YouTube and create a remix or database video that reveals new connection, new perspectives, new commentary on the material you choose to download. How does these videos speak to the internet, the people that is posting, and our video culture? Once your video is completed you are required to embed it to the blog via VIMEO along with URL's from each of the videos you used. I also am requiring a short statement to go along with your piece describing your ideas and reassigning for the videos you chose. (1-2 Min)

http://keepvid.com/

REMIX EVERYTHING


Here's one of my favourite, Bootyclipse. Dennis Knopf's YouTube channel archives and loops the few seconds that precedes the arrival in the frame of a girl who is going to shake her booty in front of a camera. Don't pay attention to what youtube writes, This video is suitable for minors.

Monday, September 17, 2012

DIY SPACES and CIRCUIT BENDING

VIDEO GAME ART


Anita Sarkeesian, Too Many Dicks, 2010.
Female political remixers such as Elisa Kreisinger and Anita Sarkeesian (FeministFrequency.com) produce subtle and vernacular remixes of pop cultural content as queer narratives are omitted from the academic writing of remix history altogether. Calling herself a “pop culture pirate”, Kreisinger’s Queer Carrie series(2010) are five-minute remixed episodes of entire seasons of Sex in the City with heteronormative sentiments omitted. Inspired by Sloane’s Star Wars: Too Many Dicks, Sarkeesian created Video Games: Too Many Dicks remix video to satire the lyrics of an ironically sexist rap song by Flight of the Concords.[24] By creating a montage of first person shooter video-gaming footage from thirty-nine video games, she critiques the dominance of male characters and lack of female representation in these ultra-violent games.

Wednesday, September 12, 2012

DESTROYED MEANING

Technology and it's culture flows all around us, and is embedded into our everyday lives. Breaking the flow allows us to ask questions about its meaning and how we exist in it. It is the glitch that breaks the flow. Rosa Menkman experiences glitch "as a wonderful interruption that shifts an object away from its ordinary form and discourse, towards the ruins of destroyed meaning."

Contemplate how you and others exist within a digital realm. How do you interact with others in this realm? How does communication take place? Once you have discovered digital discourses that you find significant, I want you to think of why interrupting those discourses would change the conversation. This should play its way out into either a visual or audible digital file that should be posted to the blog for further discourse by Sept. 17th.

2010 VLC http://download.videolan.org/pub/videolan/vlc/0.8.6i/

Monday, September 10, 2012

GLL.TC/H ART

Artist & Writers of Glitch:
More Reading:
Links:
Check out his other videos on his YouTube Channel HERE
WINDOWS Recipe for a Glitch
1. Open a jpeg in paint and save as a bmp file.
2. Open the bmp file in wordpad and save.
3. Right click on saved image and open with photoviewer.
The pic should be glitched
Errata (16mm, 2005) is an experimental film in which I used a photocopier to generate frames of animation. Each frame of the film is a photocopy of the previous frame. Both black & white and color photocopies were used to make this film, approximately 4,600 copies total.
Oops! Too Many Cats!
After making multiple cat-based-artworks, Satrom became concerned of being pigeon-holed as a cat-artist and created "Too Many Cats Game,” intended to be his last cat-based work. The game is as unbeatable as Satrom's goal is unattainable.

Friday, September 7, 2012

Wednesday, September 5, 2012

GENERATIVE DESIGN

SOMETHING EXTRA FOR THE DESIGNERS/ANYONE THAT IS INTERESTED IN THE CLASS

INTERFACE AESTHETICS: DRAWING WITH THE INTERFACE (100 POINTS)


DUE Sept. 10th
Your assignment is use the screen grab (Command + Shift + 3 for whole screen and Command + shift + 4 for selections.) functions on your computer to gather photos of various interfaces like: Internet Browsers navigation, Photoshop tools, Microsoft Word elements and tools, and other kinds of software interfaces to use in the construction of a drawling. A LOGO IS NOT A INTERFACE... The drawling is only to be made up of interfaces elements you find/discover. The drawing is to be created in Adobe Photoshop, with a document size of 8 x 10 inchs at 300dpi. 

GENERATIVE ART & SOFTWARE ART

<< Software is mind control. Come and get some. >>
Generative art refers to "any art practice where the artist uses a system, such as a set of natural language rules, a computer program, a machine, or other procedural intervention, which is set into motion with some degree of autonomy contributing to or resulting in a completed work of art."Generative art is only concerned with generative processes.
'Software Art' refers to artistic activity that enables reflection of software and software's cultural significance within the medium - or material - of software.
Computer Art History:
IBM 7094 Computer
Michael A. Noll: http://noll.uscannenberg.org/
The Beginning of Computer Art: http://design.osu.edu/carlson/history/PDFs/noll-memoir.pdf
John Whitney: http://www.youtube.com/watch?v=BzB31mD4NmA&feature=related
http://www.youtube.com/watch?v=TbV7loKp69s
James Whitney: http://www.youtube.com/watch?v=nvWwlZSXaR0
http://www.zakros.com/kluver/artengineer.html
Cybernetic Serendipity
Sine Curve Man -1967 By Charles Csuri
Pioneers of the computer graphics Art
SOFTWARE ART: 
http://www.c3.hu/collection/form/
http://www.todayandtomorrow.net/2011/07/27/selected/?utm_source=rss&utm_medium=rss&utm_campaign=selected
http://rhizome.org/editorial/2011/mar/7/climbing-excerpt-2009-jesse-mclean/
http://www.leegte.org/
http://mybiennialisbetterthanyours.com/james-shaeffer.html
utm_source=rss&utm_medium=rss&utm_campaign=high-five
http://rhizome.org/editorial/2012/aug/3/interface-aesthetics/
http://sloan.stanford.edu/mousesite/1968Demo.html
http://www.bitforms.com/index.php
http://rhizome.org/editorial/2012/jul/31/universal-texture/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+rhizome-fp+%28Rhizome+%3E+Front+Page%29
http://rhizome.org/editorial/2012/jul/3/art-your-pocket-3-sensor-driven-ipad-and-iphone-ar/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+rhizome-fp+%28Rhizome+%3E+Front+Page%29
GENERATIVE ART:
http://www.generativemusic.com/
http://www.snibbe.com/
http://loop.monolithinteractive.com/
http://www.flong.com/
http://www.flong.com/projects/artandcode/
http://www.thecreators.tv/index.html
http://camilleutterback.com/
http://www.okdeluxe.co.uk/cop15/
http://blog.blprnt.com/blog/blprnt/just-landed-processing-twitter-metacarta-hidden-data
CREATIVE SOFTWARE:
http://cycling74.com/
http://processing.org/